Quote:
Originally Posted by William ORoberts
Now about problem teleporters. I have two people in the guild that have some sort of problem with the teleport rule. The first one is obvious, a person who just won't ask before he teleports. I ask him time and time again using the methods I listed in the first paragraph, but he never ever stops not asking before he teleports. I have considered kicking him from the guild, but i don't want to have to do that for such a wee little crime. Whic brings me to my next problem teleporter. This one, just questions the ask before you teleport rule in general. He thinks it is stupid, why would you have to ask before you teleport? He has obviously never been a guildmaster of a larger guild before. Anybody ha e suggestions as o what to tel him, why it is important to ask before you teleport?
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I have yet to encounter a serious problem tper as GM. I have seen one or two just random tpers in general as an officer. Almost every time a simple whispered "please ask to tp" does wonders. For your particular random tper who won't ask but has been reminded, there are really just 2 solutions. You can let him stay in guild and put up with the random tps. Or you can boot him. Personally, I would boot the person. Random tping isn't really a little thing. For a high level pirate it doesn't create the possible ko'd situation. But it is in a way an invasion of privacy. You don't know what the person you are tping to is up to. As you said they could be in officer meetings. They could be with out of guild friends. The could just be somewhere they want to be alone. I take random tps very seriously. If I had a repeat offender despite my guild rule against it, I wouldn't hesitate to show them the door.
As for the person who questions the tp rule, that one is a little iffier. I would say that as GM you need to have a serious (private) discussion with this person. Explain your stance on the tp rule. Let them know that it is just plain polite to ask before suddenly appearing. If it is someone who was there before the ask to tp rule was implemented, ask them how they would have felt having someone random tp into an important meeting. Gently remind them that you are in fact GM, and you and your officers all agreed to this rule. I doubt you can change the person's feelings on this. But they need to know that they cannot be allowed to constantly debate guild rules. This can lead to problems with other members. If this person of yours has such a huge problem with a rule instituted with good reason, ask them if they think they are in the right guild for them. With this person as well, were they in my guild I would have pretty much exactly that chat with them, warning them gently that I will not put up with open protest of guild rules. I would tell them that the next time they start going on against a guild rule they are gone. It's just not good for any guild to have members who believe they know better than the officers and the GM making broad statements that could create an argument. If this person of yours insists on being a consistent disruption then you have to ask yourself if they are really a worthwhile guild member.
Both of those instances are what I meant earlier about having to make the hard choices. Sometimes you have to let an otherwise decent player go because they can't follow guild rules. It doesn't matter how nice the person is otherwise, it's just not a good idea to allow anyone to circumvent your guilds rules. Sometimes you have to remove one guild member for the sake of the guild as a whole. It's not easy, but sometimes it just has to be done.