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Old 08-10-2010, 06:11 AM
Raikel Raikel is offline
Has Walked The Plank!
Raikel's Primary Pirate Info

Join Date: Dec 2008
Location: Bilgewater
Posts: 393
My Mood: Adventurous
Raikel is scurvy dog
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Quote:
Originally Posted by 2Cool View Post
"It is the long-standing policy of The Walt Disney Company not to accept unsolicited submissions of creative material. This is to avoid any misunderstandings if your ideas are similar to those we have developed independently." -POTCO

That's my point! Because we send in so many ideas and by some astronomical coincidence, one of your ideas is utilized in some way in the game, we might think,"That was my idea! POTCO listened to me!", when they throw out your emails like trash without even looking at it! Before the Invasions, I suggested an Undead Captain many times. Then the Invasions came and so did the Undead Captain. I actually thought that they listened to me! But then I found out they had Undead Captains tested already in the Beta Testing in '07.

I love the ideas that you posted above and I really hope they incorporate some of them in the game, but joining the Black Guard or the Navy or even the Undead goes against what Pirates Online is really about which is "No Oppression!", at least in a crude sense.
We avoided the simplicity for kids when we added boarding permissions, and we all figured out how to go into the speed glitch. There is also the fact that the POTCO that was grand and golden and all for kids is in the past. What I cannot see is why we even bother with continuing onward. All that ever was has either been remodeled or defeated in the fun department at a cost. I used to enjoy killing enemies on an enemy ship, and would love to see a more dynamic and realistic AI. Nothing that will make enemies swarm at you 4 on 1 if you go after one enemy, but something that seems more realistic.

I do not like how enemies just appear on an enemy ship, and would enjoy for them to at least come out from below the deck, or come off of their cannons to battle you. They should also fix ship boundaries so that enemies do not disappear into a part of their ship that forces you to pull out a ranged weapon. All of these are simple fixes, and really are not back breaking ideas. I really think small update at a time like adding enemies to a deck one week, and then adding the effect of enemies comiong out of the deck the next would be reasonable. Something like adding an island, and something like adding a new ship sinking/boarding system could take weeks, but they do not exactly have to leave us without some steady updates.

You may think, they are doing the best they can, and that they are trying their best. Well, to be honest, I have seen many games update with new maps and areas within their game every week. It is probably not too hard to at least make a weapon a day and change the color of the blade or change some effects so that they can have a small little update the next week with something for us to venture out for. I truly expected them to add more and more into this inventory system, and though a good idea, it is coming up short with its variety and originality. We need something to spice it up, or something else to search for and test out for ourselves.