Quote:
Originally Posted by Davy Fireskull
Not sure if someone else posted this, but what about a Capture the Flag PVP? This would be a very intense game. There would be two islands, spaced about the distance between the two privateering islands, maybe a little farther. The players have to launch their ships, and get to the other island. Sounds easy right? Wrong. Just like in privateering, the ships can attack each other. Once the team lands on the island, they have to find the flag somewhere on the island. the home team can move their flag around, and choose where they would put it. Each island could have a beach, and a small cave, maybe around the size of one of our smaller caves. They would not be able to move the flag once the enemy is on the island. If it is already in somebody on the home team's hands, then they could have 20 seconds to place it somewhere, or it is dropped. The invading team would have to battle their way through the enemy, into the cave, find the flag while fighting off other players, take the flag, fight your way out of the cave and off the island, then sail it back to your island to win.
Now THAT would be fun.
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I like that idea, just one thing, how would people respawn? I think a jail system would be a good idea, put a few people in a sealed cave, and somebody needs to find the key to get the people out and back on their team to play again, those people could talk, run, use weapons, they just couldn't leave that area. Once your killed your trapped there until the game is over or somebody frees you. maybe they could even do a revive type thing, once you die you can be revived, or it could be like go to cave, or go to jail, that could not be kicked open. Or it could be the regular reviving except you can't run out of time and you can't go to jail. Someone has to revive you. How are those ideas?