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But I think they still should die at 0 health, because not being able to die takes the point out of killing them. They should set it up like invasions, all rage ghosts take 1/10 actual damage, so all the blundering abassaians can't hit a 10k shot and KO these ghosts instantly. Starting to hate raven cove from just seeing the vids, because basics can;t even go into the mines, and rage ghosts dont die so far, so obvously no loot, firebats... not xpecting much loot from them. Most people would be killing the ghosts inside mines for loot instead of DH, which would make us basic looters's life harder.
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