Quote:
Originally Posted by MacIronhawk
It's perfectly understandable for a game like toontown to do this, because many toons only get things done in the game when they're on full servers. The game takes nothing but team work if you want to get to 137 laff, so it's understandable, but POTCO is a solo game, why are they pushing us closer together? I don't want to have to tell people, "No, I don't care if you were here first, I'm fighting this boss anyways, because I don't want to jump servers."
I'm just upset that they did this, and it's obvious they lost some money if they had to do this, because even games that are almost dead have more servers than POTCO.
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I understand what you're saying, regarding that a solo player can presently level up and complete most quests in the game. And it would be so great if Disney maintained enough servers so we all could go to a quiet server where we wouldn't have to see anyone else or just a handful of friends if we desired. To me that seems like an unreasonable expectation, since POTCO is a
Massively Multiplayer game. Plus, I'm not sure I am willing to pay as much as it would cost for that privilege to continue, especially since I prefer busy servers. Though, I can relate to where you seem to be: I still haven't, and probably never will, recover from now having to play mini games to repair a ship in SvS. Deal breaker. Reason I went Basic.
While cost probably was a factor in closing down some servers, it is more about reasons like revenue (number of subscribers), the amount of active players, and the amount of time players spend per month playing the game. Regardless, maintaining servers which are not getting used certainly isn't going to solve any money problem. And throwing 10 million at POTCO isn't, in and of itself, going to do anything except postpone the inevitable demise of the game.
The popularity and/or success of ToonTown has virtually no affect on the decisions made about POTCO. And while doing good work is what developers should aspire to, successful business models are what multi-billion dollar companies live and die by. If POTCO is losing money, the business model gets adjusted or the game gets closed. Would you rather play POTCO with an increase in lag / lower graphic quality or not at all?
I think Disney/DIMG does comes across as lazy when they produce junk titles, or fail to realize the potential of an IP like they have with POTCO, but to say they are "undedicated" would seem to contradict the sheer amount of titles they have available and continue to add to, or the fact that they do things like acquire IPs (Club Penguin) and development studios (Junction Point, devs for Epic Mickey). That Epic Mickey sure looks swell.
Hang in there.