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Kids are impressionable. If they have a bad memory or such, they'll be affected by it more than a good memory; if they see someone doing a bad action, they'll think it's okay to do too. It doesn't matter if it's a game, having people shooting guns at each other in a kids game is not recommended. Sure, there is some older people that play this game that may want to shoot the Navy and EITC, and younger players who also want to do that, but it just wouldn't work. Like Eliza said, the game would just become a shoot-out. This part of the "Pirate Code" has not driven players away, and if it has, then it is that player's own fault. All because you can't shoot two types of enemies, you'll quit the game? I am sure there is other games where you cannot shoot certain types of enemies - isn't this just the same thing? They have implemented it into an easy-to-understand part of the game's "Pirate Code."
Disney, no matter what you think or what statistics you have, intended this game for younger kids, because Disney's aim is to enterain and let kids have their own imagination. Of course there is adults that are entertained and follow Walt Disney's dream. But I think the team of POTCO realizes that shooting a gun is something much more realistic than stabbing someone with a sword, or attuning someone with a voodoo doll. A lot of kids these days are already rude because it is "funny," ignorant because "You're not the boss of me, I don't care how you feel," arrogant because "I'm smarter than you and there's nothing you can do to make me stop,"and violent because "how come my favorite TV show character is allowed to do it?!" All of this comes from something the kid has seen, therefore being impressioned or imprinted on.
So now, think about it. Disney tries to avoid this in every way; so why would it seem wrong to them, or in this case, us, for them to not allow us to shoot two different types of enemies, out of the many kinds there is? It is not like it is hypocritical; the Navy and EITC soldiers don't come after us with pistols, repeaters, and blunderbusses. In fact, no enemy is able to shoot a pirate. So why should we be able to shoot any enemy at all? We shoot skeletons, alligators, crabs, wasps, bats, anything of Jolly Roger's army you can think of. That's a lot of kinds of enemies. And then there is Navy soldiers and EITC soldiers. The only two types of enemies we cannot shoot with gun-based weapons. It's only two and there is a big commotion over it. I am absolutely sure you can find another game that has something similiar to this; you can't shoot a certain type of enemy. And if you think not being able to level shooting on the Navy/EITC is a problem, they have bayonets for a reason. Honestly, I think this is a great decision that the POTCO team made.
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