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Potco does not use layering. Most multi-player games of note do. You should not see every player on a server...its dumb. Especially at bosses and invasions. Btw...removing the panda from my files cut out the run time errors that had mysteriously appeared ...and decreased lag for a while...but lag is back somewhat with all the updates. Game runs fine however. I tried talking to live chat about the panda engine once...before i removed most of its stuff....lol...Java seems to be picking up the job well for me.
I don't recommend anyone do what I did...but I wish someone could explain how it produces the run time errors in the first place...was it a conflict with Java ?
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