|
This is what I sugggested in my "changes" thread.
- The ability to grant someone the title of "Stowaway" or "Deckhand" on your ship should be added, as well as a "Walk the Plank" vote to get them off your ship.
Its very simple...if you are not a member of a crew you should not get a share of the loot. You also should only get XP for the damage you actually do.
If someone TP over to your ship or to you, and they are not a member of your crew, you can brand them with the title "stowaway" which they keep for 15 minutes. It is displayed over their head like "looking for crew". You can only tag players that are not part of your crew but are present on your ship as stowaways. When you do this, they do not earn any XP other than the actual damage they do, and they do not get a share of the loot. Since the tag remains over thier head for 15 minutes they will have trouble getting on another ship.
This will discourage the practice.
You can also ban someone from using the guns or taking the helm by using the "deckhand" title, or you can boot someone alltogether from your ship by initiating a "Walk the Plank" vote.
This is how the interface would work.
You click on the person and additional options show up if you own the ship.
Stowaway
Deckhand
Walk the Plank
1) As a Stowaway they get no XP except what damage they do, and get no loot as well as the other effects explained above. This tag persists for 15 minutes, even in port. This tag cannot be given to anyone that is on your crew, nor can it be given anywhere except when on your ship.
2) As a Deckhand, they cannot mount the guns or the helm for as long as they remain on the ship. They will still get XP and the loot share. This tag is removed when the player makes port.
3) If you choose Walk the Plank, a vote is started to kick the player off the ship. All crewmembers vote on it. All crew would have to vote yes, and then person would have to "walk the plank" so to speak. When the player is kicked, he goes back to his port of call, and has the jail debuff (but is not in jail of course). The problem with the current system is that you have to invite the player to the crew again to get the removal prompt. This is too time intensive, especially in a difficult battle.
|