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Yeah, I have to learn more with my Test Pirate (which I made with good results looking back) before I dedicate any more points to any of my sailing builds. Depends on how useful I find Leadership to be. Regardless, I'll be a slaved crewman. In all likelihood it was going to be something of this like:
Left Broadside (5/5)
Right Broadside (5/5)
Full Sail (1/5)
Come About (1/5)
Open Fire (1/5)
Ramming Speed (1/5)
Take Cover (1/5)
Windcatcher (5/5)
Tacking (0/5)
Treasure Sense (0/5)
Taskmaster: (5/5)
Total: 25/26
The one leftover may be a shoe-in for Leadership. I'm not knowledgeable about the benefits of tacking. If Leadership is good enough, I may put less points in Wind Catcher and swap them for Full Sail.
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