Thread: When to Quest
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Old 03-18-2008, 09:46 AM
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I've been sticking with my original plan, which is essentially to keep my skill levels, my overall notoriety, and my quest completion percentage all at around the same point.

I've definitely been the weakest at keeping all my skills in range, but I was pretty near an average of 12.5 in skills, at 20 notoriety, with about 50% of the Black Pearl quest complete.

I assume that Disney assumes I'll be somewhere between 35-40 when I complete the quest, probably around 38. I plan to keep the same overall development trajectory through to the end.

Admittedly, applying skill points does seem to slow things down even more; however, even if I were to get down to only +5 or +6 rep from any particular kill, I'd still only have to grind a few thousand mobs to get the highest possible levels. To me, a few thousand mobs don't amount to much work because I'm comparing it to experiences in other games.

For instance, I killed 25,000 of a particular mob (in another MMO) because it dropped a piece of treasure I was looking for; I never did get that specific treasure, and I only stopped counting after 25,000 because beyond that number was always going to be excessive in my opinion. Still, that's just one relatively weak type of mob out of hundreds. My character is maxed out for hand-to-hand combat now, but those 25,000 mobs barely moved me through the some of the lower intermediate combat levels. If I looked at my totals, then I have killed hundreds of thousands of mobs.

So, I definitely agree that questing too fast does make it a slower to move ahead, and it does increase the level of grind; however, even in a worst case scenario, this game still requires far less grinding than what I've had to go through before. I don't think that makes grinding any more fun for me than anyone else, but I'm also not particularly daunted by the upper end potential for grinding in this game.