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Wow - this is an intense thing. It's like SvS against NPCs.
The minute you begin firing on an NPC ship the game begins to talk to you, as if it's a crew member alerting you that you're attracting notice, but also warning you if you're in danger.
What seems to trigger the tough fights is having a full cargo. A "Hunter" ship with red sails comes after you. It's definitely an NPC ship, and they're insanely fast.
In my very limited experience tonight I didn't see any "Hunter" ships go after anything but ships of the War class.
I sailed on a War Frigate and we had several Hunters chase us, including a War Galleon named Vengeance that must have had a top speed, without Full Speed, of 16-18 knots, minimum. I thought we'd left it in our wake and then it was literally on our six. I don't SvS, and I get very overwhelmed in those situations, but I can tell you one of the Hunters that came after us was a level 51. I think that was a War Sloop.
I didn't get any screenies because it was too fast paced and dangerous. We did make PDF intact, though.
Sailing on my Galleon (not War class), I got the message that there were ships closing in, but they seemed to only be regular NPCs schooling towards me.
For those solo sailors who are working on ship quests, my advice is either be prepared to defend your cargo, or port before you're fully cargoed.
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