Thread: Game Reforms!
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Old 07-16-2011, 04:01 PM
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Lightbulb Interesting!

Ah this is an interesting thread and I suspect that it will start a huge debate because pirates are an independent lot and each has their own ideas of how to improve our Caribbean experience.

For myself, I agree with a lot of what you have posted, in particular the separate servers for svs and pvp islands, the greater challenges for master Pirates and the inclusion of more story type quests. Oh, and the disconnecting and lag are major concerns for me too.

However, I like the glitches! I really enjoy being able to find those small 'faults' in the structure of the game and the amazing perspective it gives me into how the game is built. It also highlights for me the ingenuity and curiosity of the players here...they are a sort of 'reward' in and of themselves. I don't like that the brinescums can disappear into the walls and hex me but it's a minor annoyance.

Another point I think is important to remember is that we need a great deal of flexibility in the game in order to satisfy the majority of players. So it should be possible to sail your French war frigate to the other islands and sink the Navy or EITC without ending up in jail sometimes. If the game becomes too structured then it also becomes limiting to our imaginations.

Now then, what I would like to see are these.....


A new story type quest, or even more than one (very wishful thinking here) where you could acquire famed, legendary or unique items of all descriptions...perhaps medals or badges too.


Harder bosses or perhaps a variety of harder challenges rather than just one boss, although I do still balk at trying to kill a rage ghost or Foulberto.... I usually end up in jail.

I would like to see some sort of ship customisation, perhaps an ability to design sails or flags would be sufficient.

New skills would also be welcome, perhaps some trades or even trading? Ship repair is one that springs to mind immediately - its a job that no-one wants to do and is annoying for a captain if you're with a full crew who won't repair the ship. If you could have a master shipwright who perhaps gained gold for each repair that was done, it might add a little incentive.

Guilds do need some more expansion.......the facility to have a guild bank is a good one, plus more ranks or privileges for particular ranks. I see that there is a desperate need to be able to communicate with guild members offline, via some sort of noticeboard or wiki page. Co-ordinating events and meetings would be so much easier as well as building the team feeling for those of us in different time zones...

This is getting a little long winded now... so I'll draw it to a close. I understand that there are more improvements and additions on the way very soon and I am very happy with the Scoundrel of the Seas update. I hope that Disney will continue to listen to its players and bring further improvements on a regular basis. Those people who are paying for the game should be allowed to have far more access then those who do not. As has been said earlier...the free play should serve as a taster, to entice you in, not as a different way of playing, otherwise we'd all play for free.

I do love this game and enjoy playing very much, however I am approaching Master Pirate level and my quest log is empty.........I need a few more rewards and challenges for pirates that are my level. SO keep up the good work and forgive our impatience!!

Thanks for reading...