Thread: Game Reforms!
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Old 07-17-2011, 07:00 AM
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ruisen2000 ruisen2000 is offline
Ben Ironmartin & Tobias
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Join Date: May 2010
Location: Boiling Bay
Posts: 785
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Quote:
You can only port on your home island and not if you have more than 1000 bounty or only if you sink and are respawned back to your home island.

For svs, they could give a point multiplier that will never reset. For example, a ship that sinks another ship will get an increase in multiplier. So even when the ship sets sail (as svs) the next time with 0 points, if someone sinks that ship, they would get more points then a ship with less multiplier. Ex. Sinking a ship gives you an extra 0.005 multiplier. Every ship starts at 1 multiplier. So a ship who sank 20 ships in a row will have a multiplier of 1.1. So if another ship sinks that ship and gets 100 score, they would get 110 score instead.

This way, ships with high bounty (from sinking tons of other ships) will give others extra bounty and score when it is sank even if it ldocks and launches again.
To balance this, If you are sank, your multiplier decreases by 0.01 (lowest is 1)

In summery, this is pretty much a permanent bonus to points and bounty a ship receives when it sinks another ship. This would solve the problem of people porting to clear their bounty.

Also, I think each boss should drop a few certain sets of famed items that cannot be found anywhere else (since POTCO does not have enough weapons to have each enemy dropping completely different items like other games). These items will be a little more powerful then normal famed, and should stop the farming of a certain boss.