Quote:
Originally Posted by ruisen2000
I think its because since thats the highest POTCO goes, it makes us feel like it is the perimeter which we cannot pass, so we tihink (whether we realize it or not) that anything with more than +5 must be overpowered and unrealistic.
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They could always change the damage values for all weapons in skills though.
Instead of rank 8 for "Sweep" skill dealing 5k damage, they could easily make it weaker with a future update.
The future update could reduce its damage to 2k, like it was on rank 5 in the past, but call it rank 8 anyway.
This is hard to example, so I put another example here:
Patch 1020:
"Viper's Nest" (+5): 5000
Patch 1100:
"Viper's Nest" (+5) = 3500
"Viper's Nest" (+8) = 5000
See how they could easily change the damage and still call it +8 even though it has +5 old damage at +8?