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Old 11-08-2011, 09:42 PM
Ice_Storm Ice_Storm is offline
Has Walked The Plank!
Ice_Storm's Primary Pirate Info

Join Date: Jul 2011
Location: Playing PVP
Posts: 415
My Mood: Ghosty
Ice_Storm is scurvy dog
Quote:
Originally Posted by Captain Del
I believe that having the ability to collect gold at such a quick rate through these kinds of quests, though curing some of our headaches, would only take away from the game in the long run.
I think they should increase the gold requirements on some items and keep the 5000 gold rate.

Quote:
Originally Posted by Captain Del
One of the best parts of this game, which is often viewed as the worst part, is the fact you need to work towards what you want to achieve in the game. If we gave everybody unlimited Jack's Brews and quests that gave 5,000 a pop, this game would tank faster than a Ferret going against the Victory Shark - because people would get done what they want to get done, and then be left standing around asking "Well, what's next?"
I guess your right about that. But, I won't get bored as long as PvP is around. Others might because they probably just play for the PvE elements of Pirates Online. I just hate how the grind is setup. I rather earn EXP via Party Total in dungeon-like quests. This way, you don't have to worry about registering in X amount of hits to get X amount of desired Rep for that weapon.

Quote:
That's why I get extremely angry with pirates who rush to get the most out of an update, and then a week after it's released complain that they blew by it too quickly. You need to learn to take things not as a race, but instead you should get the most out of every update in a savoring, enjoyable pace.
Same here. Then they ask the developers to add the WRONG THINGS after with the feedback they submit. I keep telling the developers to make these activities like a grind. Do they listen? No.

They are afraid players wouldn't want to pay anymore because of how long and repetitive a specific activity takes to master. That's the problem here.

This is way their other Disney game Toontown is much more successful and achievement-like. It takes months, if not, a full year or 2 to master specific Costumes or leisure time activities like Gardening and Go karts. Nothing is ever easy to master in that game.

Pirates? Well you can make it to lv 50 in 2 weeks (I've seen auto-botters level off of Darkhart all day. Sad they gotta cheat to play the game).

Toontown max health? 137. How long does it take to reach that?

If you play every day for 8+ hours, probably 1-2 years, depending if you're spending your time wisely.

Regular player? 3-6 years.

Why?

Because some activities/areas in TT are 40-60 minutes long. And you have to repeat them over and over...


Is why Pirates just doesn't maintain a proper longevity purpose with their content.

Too quick to master.


Quote:
And please keep in mind as you read this this is coming from the mouth of a Guildmaster who has 65k gold and spends all of his money on costumes and disguises for his pirate.
I never had more than 40k gold ever in my time playing Pirates. I don't know how you guys do it. Some reason, my gold gets spent on stuff like skill changes, ships, etc.
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