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I mean if I'm attacking a brigand helping a lower level get their PR totem, I dont want to have to protect them too. I just want to do it and get it over with.
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LOL nothing like cutting to the chase

Well, if you have them tuned for healing just tune the Birgade for attacking... or if Attacking the Birgade let them use Tonics (since they will be shorter now - I find too many pirates depend on a doll user anyway and not enough on tonics...) - either way

True - may slow one down for the Kingshead Gernades runs and the Padres TP Quests - so its another twist to review
Bigger picture (I think - only my 2 cents hehe) with correct balence in bonus REP working with the NPC Attack it will severly cut down on the 'taggers' problems (without having to do the REAL right thing and re-design the game engine correctly to balence Weapon Damage to REP instead of Hits to REP hehehe

)
As for the Voodoo NPC - really... the RANGE they get sometimes - I wish I could get that