Quote:
Originally Posted by Crimson Rose
On some of the runs I've been on, the Captain wants a hunter crippled early on and then left until the end of the run, at which point it will be sunk before the final run-in to port.
I have had Captains "shouting" at me (or others) not to sink a hunter, or calling people rude names if they do. Is this someone who is misunderstanding the situation?
And why, when they have had every single mast shot off, do the hunters keep moving?
Crimson Rose
|
I do not condone the name calling, but as to the other questions here ye go:
The hunters still move without sails, just like ships from the fleet, but not so fast.
The reason I sink the hunter or Coup De Grace at the end of the run is so the gunners get their rep from her. I forgot about a nice guide on another board for fighting hunters. I will post it here with the authors blessing.
Hope this helps me heartie!