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I think what they should have done is required for every weapon, that you have the one right below it in order to be able to buy it or recieve task. So everyone would HAVE to go given weapon, bought weapon, expensive bought weapon, then the tasks are given to you for the new weapon. That way prices could have stayed the same, at first just costing you gold, then requiring that you quest. It seems like a natural progression and it wouldn't hurt anyone's feelings. Still giving the questers of new weapons the advantage, because they have already bought the expensive weapons, and had the new tasks available.
Another thing they need is the ability to create a "Fleet." Which obviously would be, a group of ships. so you have the Commodore, then Captains. There would have to be another chat tab for fleet talk though. (Although I think chat tabs should be gone, and you do /c <chat> for crew chat, and /g <chat> for guild, then could just have /f for fleet). But anyways, with these fleets, let by the Commodore, events like the Kraken could be made to be multi ship events. Maybe have that be the last step in the next Chapter (although I don't know how that would incorporate the movie story line, but they can deviate some, or they'll be out of new content in a hurry).
What do you think? Fleet events sound good? More coordination? Defeat said events in order to unlock . . . new ships? Maybe earn 1 skill point for each weapon type, increasing your cap and improving your effectiveness?
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