Thread: Changing Guilds
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Old 05-14-2008, 07:28 PM
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Join Date: Jan 2008
Location: Tormenta Cave
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I agree - a GM should be active enough to keep their guild going smoothly. However, there can be real life issues in which the GM can't communicate with the guild sufficiently. If a guild is truly "strong" (as in, they can get through problems themselves) with good officers, the officers can keep the guild going. I know I'm a very active player so when I gave up on joining other guilds I created my own. It's crucial to let your members know that you're there - the person who started the guild you're in is THERE. Or, the officer who guilded so many people is there. It shows how strong you can become from being active and reassuring your members so they always have support.
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