Ultima Online <---Umm...yea...EA ruined it even more...
EverQuest<---Most fond memories
EverQuest Online Adventures <---Was a surprise. Ugly graphics but FUN for PS2 console online game!
Planetside <---Would have been more fun if there was no lag making this twitch based game unplayable for me
Dark Age of Camelot <---Siege warfare was a blast..ugly character models...can't control mounts.
Asheron's Call <---Didn't last too long.
Asheron's Call II <---100% player driven economy made it interesting but it was closed down last I heard
Shadowbane <---Confusing character creation and development but destroying entire cities made it worthwhile
Lineage II <---Pretty but full of gold farmers and rude people. Game stability was poor.
Guild Wars <---Only limited addictive game play but stunning graphics
Final Fantasy XI<---Biggest disappointment due to personal FF loyalty
City of Heroes/Villains <---Character creation was the funnest part
EvE Online <---Felt like I was logging into work
Flyff <---Free (mostly) Asian grindfest but cute
Mabinogi <---Free (mostly) Asian grindfest but cute
World of Warcraft <---Fun but horrible community and auction house charges ruined it for me
Anarchy Online <--still active and devoted
Age of Conan <---WTB beta plz! Waiting not so patiently for the release
Earth & Beyond <---Wish I played this...hope it comes back soon!
I'm sure I missed a few but it's getting late.
Don't be a loser geek like me, kids!
Quote:
Originally Posted by Eloricth
It's an awesome game. Definitely for the older crowd that likes to think and strategize more than just run and gun. The universe is MASSIVE. You don't walk around as a person (not yet at least), but you fly spaceships.
Also, everything you know about conventional leveling mechanics you can take and throw out the window. You level/gain skills in real-time. In other words, you train a skill, and that skill can take hours, to days, to weeks to learn. The good news is that even when you're not signed in to the game, the skills continue to train. So you can set a long one, go to work, and then come back. You can also pause a skill that's in training to train another skill, and you will still retain all of the time spent training the first skill.
The game itself has waaaaay too many features/mechanics to explain in here, but the other really cool thing is that when you start raking in the dough (in-game) you can pay for your game membership with the money from in-game. Meaning you no longer have to pay the $15/month fee.
Overall, it's a really fun game -- if you have the patience for it....
-Eloricth
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They nailed it pretty well there...
If you like the teamwork of sailing ships with your crew you will miss it in EvE. One person to each ship. I for one love the participation of sinking the Navy together on the same ship.
I however I still feel like EvE Online was more work than play. Perhaps because I started out as a devoted miner. Typically read books at my desk as my ship hauled in the ores.