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I do understand that running a guild can be very hard and frustrating at times, but if you want to run a successful guild, you can't rely on yourself alone. If you have real life problems to handle that would cause you to be on not as much, it's good to have reliable officers to run it. I'm very up to date with my guild and always try to keep it in check. I had to make a lot of changes to keep it in order, and I had people leave because of this. But to me, that only shows who's loyal and who's not. The people that I trust the most I promoted to co GM, not because of level, but because their active members, get along well, help a lot, and are mature. And I myself treat them and everyone else very fairly. I bet some people are like "Oh I'm guildmaster so respect me." or "I don't care if you need help or not! Get a friend!" Those kinds of people bother me because a guildmaster does deserve respect but so does every other guild member. Guilds are like a group of friends or a clan of some sort that help each other out and meet other people, it's not surprising to me that some guildmasters just don't get this........
My opinion is and always will be that a good guildmaster makes the rules, makes sure that everything is in order, tries to keep an equal balance between real life and virtual reality, but when the GM can't be on anymore for reasons, it's the officer's (in my case co GM's and officer's) responsibilty to run the guild by either staying in, or choosing a new GM and creating another guild. IF THEY CARE. Like Angel said, if the GM doesn't give a rat's about the guild, the other officers and members shouldn't either.
Last edited by Lady Freckles; 05-20-2008 at 04:05 AM..
Reason: Language
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