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I was on the test server the other day, dancin' a "repair jig". I was thinking, "Man, they gotta change the animation to something else, like a hammering avatar." With that, I've thought things through and come up with a suggestion for the next weapon. The hammer.
This could easily go a different route like a new engineering skill (like the sailing skill). Since the topic of this thread is new weapons, I'm discussing the hammer.
Unike the other weapons that have gone before it, the hammer is also a very handy tool. So in addtion to bone crunching attacks (perhaps a bonus against skeletons) it can be used to repair (heal) ships, build new structures, attack structures, and build ships.
Ship repair: This skill is available around level 3-5. This skill requires the purchase of ship repair supplies from the shipyards. Each time the avatar swings the hammer a varying number of ship hit points is repaired. As more skill is allocated, the character is able to repair more per swing.
Building new structures: There has been a lot of interest in having players be able to build guildhalls, homes, stores (perhaps shipyards/dry docks that will tie into shipbuilding/customization), forts, etc . . . . Supplies can be bought at the local lumberjack or perhaps Stumps could drop lumber/building material.
Attacking structures: What goes up, must come down. This tool/weapon is also handy at breaking down structures (although I'd like to have seige charges employeed as a faster method of building destruction. I'd like the building of structures to be tied into holding territory addition to the current English vs. French PVP.
Ship Building/customization: With the addition of player built shipyards comes player built ships. As the character gains more experience with the hammer, they are able to unlock building various classes of ships (light class available early, war class available at higher levels). They can also unlock various modules/improvements that can be built into these new ships, making them unique from the generic models available at the NPC shipyards.
-Marc
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