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TEST Release Notes - July 1 2008
- Undead Grenadiers should now animate properly when attacking players
- Removed some particle effects from the ship sinking sequence to reduce chug
- Reduced the number of NPC ships that spawn in the Privateering area
- Avatars that teleport to friends that are in jail (but have already kicked down the cell door) will now be able to leave the cell
- Updated the ship damage interface
- Cannons do more damage the closer you are to your enemy
- Fixed a bug that caused the cannon reload status bar to occasionally hang at an intermediate point
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