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Old 07-02-2008, 01:47 PM
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Ironhawk Ironhawk is offline
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Join Date: Jun 2007
Posts: 204
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About this update:

- Not only grenadier but spineskull and urchinfist also do the throwing grenade
animation when attacking us. This is great!


- The damaged part of our ship's hull and also enemy's are now clearly displayed.
This is useful to know which part of our ship we should guard and which of enemy's
we should attack. If we hit the damaged part we get bonus damage point.


- Now there is only one ocean for test server which is Amberassa. Goodbye Lankoglia!
I wonder why Disney did this. They just recruited lots of new testers but
why they reduced the server to only one? Tight budget?

- Hex eater shots no longer petrify enemies with voodoo doll. I tried witchdoctors, gypsies,
spanish piratas, brinescums, and mollusks. All of them are immune to hex eater shot.

After dozens of hex eater bullet and long after their blue damage point dissapear,
they can still attack us. No more 500+ rep per mollusk and hex eater is useless now.
I feel sorry for those who had put multiple skill points in hex eater.
It's better if Disney NEVER give this kind of bullet in the first place.

- The sentence "Cannons do more damage the closer you are to your enemy"
is rather misleading. The truth is "Cannon and broadside damage points are ENORMOUSLY reduced
than before the update when enemy is close and further reduced if the enemy is out of radar
"
Look the pic below to compare standard damage point for roundshot
and thunderbolt before and after the update.

Damage points reduced around 90%! This is ridiculous!
But after we break the hull we get bonus damage point if our
cannonball hit precisely at that broken part.
Thank God they didn't reduce this bonus damage point which is
about the same with before the update.
Damage points when cannonball hit mast/sail are not shown anymore but i believe
they're not reduced because it's still relatively easy to take down mast using thunderbolts.

Standard damage point for explosive, thunderbolt, firebrand and roundshot.


Bonus damage point for explosive, thunderbolt, firebrand and roundshot.


We get Standard damage point when cannonball hits an unbroken hull.
We get Bonus damage point when cannonball hits broken/damaged hull.
In game the damage points fluctuated around those numbers and also depend on our cannon level.
Screenshots above taken from my lvl 33(canon lvl 18) and lvl 39(cannon lvl 25) pirates.
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Last edited by Ironhawk; 07-03-2008 at 01:19 PM..