idea for ship customization
here are the catagorys for ship customization:
front statue:
skeleton $150
lady w/ bird $200
mermaid $250
hawk $250
shark $250
whale $250
wolf $270
hull:
sleek $300 (light) $1,220 (regular) $15,000 (war) $100,000 (master)
wide $600 (light) $2,900 (regular) $40,000 (war) $170,000 (master)
multi-deck $1,220 (light) $3,990 (regular) $60,000 (war) $250,000 (master)
cannon number:
2 $70
4 $80
6 $100
8 $150
10 $290 not for light
12 $370 not for light or regular
14 $990 not for light or regular
cannons per broadside:
3 $100
4 $112
5 $150
7 $250 not for light
9 $590 not for light
12 $1,000 not for light or regular
cannon placement
(equal number on both sides)
sail color
(all $100)
dripping in blood
ripped and dripping in blood
dark green
dark blue
normal (free)
pink
silver
gold
dark red
green
red
black and ripped
any color and dripping in blood
mizzen mast? $120 not for light
yes/no
sail number:
1 (sloop style) $100
2 $200
3 $300 not for light
4 $700 not for light
sails front on bow? not for light
yes/no
how many? not for light
1 $90
2 $170
SHIP IMPROVEMENTS:
captains cabin in back of all but the light sloop that can hold gambling tables for tortuga hold em blackjack liars dice and poker.
light sloop: no
light galleon: 1 gamble table
light frigate: 1 gamble table
sloop: one gamble table
galleon: two gamble tables
frigate: three gamble tables
war sloop: two gamble tables
war galleon: three gamble tables
war frigate: four gamble tables
you get to choose what kind of gambleing table you want in there.
you can also change in there.
you can not be attacked while one person is in the cabin. the ship cant move if one person is in the cabin.
you can also see your treasures in the cabin. the nine rouges would be hanging on the wall, etc.
there also would be below deck where you could see npc's manning the broadsides. and you could see the cargo crates or chests that you collected.
SHIPMATES POSSISIONS
if you have a crew, you assign them possisions. here they are
crowsman: goes up into the crows nest and has a swivel gun. automaticly tells you when an enemy ship is in range.
cannoneer: can shoot a special kind of ammo called dead mans shot that will rot away the enemy ship.
diceplen man: this is the only man who can kick someone off a ship or keel haul a character until the voyage is over exept for the captain.
carpenter: he can repair the ship in-voyage. kinda like the ship privateering. but not.
first mate: he can do all of the above and can kick people off cannons or teleport them to another cannon
SHIP TYPES
when you go to purchase ships, this should be the list you see:
LIGHT (start)
light sloop
light galley
light junk
light schooner
light galleon
light frigate
light brigatine
light endeaver
custom light ship
REGULAR (lvl 5)
galley
junk
schooner
galleon
frigate
brigatine
endeavor
custom ship
WAR (lvl 15)
war sloop
war galley
war junk
war schooner
war galleon
war frigate
war brigatine
war endeavor
custom warship
MASTER (avalible when you master sailing to lvl 40)
master sloop
master galley
master junk
master schooner
master galleon
master frigate
master brigatine
master endeaver
custom master ship
i hope you all like the ideas!
Last edited by sammyh; 07-17-2008 at 09:52 PM..
|