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Old 07-17-2008, 07:38 PM
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Join Date: Jul 2008
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I think it's hard to take a moral stand on glitches. The problem with many of these games is you have to be prepared to endure a lot of tedium to get your character to the point where you can do some of the entertaining things the game offers.

Eduring tedium in a product that's supposed to supply entertainment doesnt really make sense. It's a sign of poor game design. For most people the storyline and quests are what make things interesting. Sitting in some fort hacking away at dozens of enemies to get your weapon to a certain level only appeals to a small minority of players IMO. It would be like buying an entertainment product where you have to sit through 3 seasons of I Love Lucy reruns before you got a chance to see the contemporary shows you really like... Only gamers will go for this kind of thing.

People look for a way around it because they want to get to the fun part. After all they bought the product to have fun.