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Why do cannonballs that land in the water three to ten boat-lengths BEHIND my light galleon, count as hits on my boat? Because I have a high bounty? And yet, if I'm going backwards, cannonballs that hit or skim my bow are not counted as hits.
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It's called lag. There is something going on between your client and the server causing latency. It's possible that the server hadn't caught up with your actions and hadn't registered you had moved yet.
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Also disappointing, is Disney's handling of lightning and fury. The target boat is rendered stationary, once hit. It is a cheat; unlike grape shot which visibly stuns your pirate with the dizzy animation over their head, the effects of thunder and fury are simple immobility - 100% inexplicable, except to promote cheating. The amount of damage from those weapons is already astonishing - why do the people with the highest level weapons even need to cheat like that?
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Please stop making this generalization. Just because this weird bug happens to you doesn't mean it happens to everyone. I've been hit by thunderbolts and fury plenty of times in SvS but never been succumbed to immobility. Don't assume everyone that uses thunderbolt and fury is cheating.
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Instead, they are profound reflections of Disney's ethos.
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Remember, just because you're paranoid doesn't mean they're
not out to get you.