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I just tested and Wound is now 50 damage point per second!
This must be much higher than before the August 14 update.
The only skill we have that can cause Wound is Sidewinder (dagger)
and grenades (after we activate the Shrapnel passive skill in cannon).
We don't have skill in cutlass that can cause Wound but cutlass wielding
enemies (even the low level ones) have Wild Swing skill that can
cause Wound. That's unfair.
So be careful when you fight those Undead Pirate/Grunt/Mercenary/
Officer/Seabeard etc. They are much more powerful than before.
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