Quote:
Originally Posted by CrimsonRabbit
That sounds about right....the 96 was a hit to your stern because when you hit the mast of a ship, it doesn't tell you how much damage you did (at least not on my version). I'll hit a target from anywhere between 86-109 OR between 860-1100...nothing in between. The light sloops are tricky because you have to hit the perfect spot to register it at the higher numbers....but once you do..it's all over for them.
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OK, so the claim that a rank 5 thunder even
could do only 34 damage, is, as I thought, bogus.
Someone made the claim that a light sloop is equivalent to a dinghy or row boat. That is equally preposterous. A light sloop is a sea-worthy craft with eight cannons, each weighing a half a ton. (The car in your driveway probably weighs less than one of those cannons!) On a sea worthy craft (50' to 60' long) there are compartments - no, a single cannonball cannot sink a ship like that. A 120' long war frigate shouldn't really have that much more "hull" - in reality, the bigger war frigates don't exist (they'd sink like a rock, first wave over the bow.) But if they did, they would be
more susceptible to being sunk. Way more likely to sink than a stealthy PT boat.
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BadbonesX, Disney HAS answered your request. The target area of a light sloop (with last night's software update - 1AM 9/5/2008) has changed from one boat length and one boat width, to 10 boat lengths and about 100 boat widths, for a light sloop. That is, any enemy cannonball landing anywhere behind me (from the aft of my boat all the way to uncharted waters) scores as a hit now.
GLITCHED light sloops, however, are still 100% invulnerable.
They also disabled ramming speed entirely. It now gives all nearby ENEMY ships a sudden burst of speed (even if they were stationary) then stops your boat for one second then sends your boat careening off randomly for about 5 seconds THEN maybe does damage to something. (Dunno about that last part - was never close enough to anything to be sure.)
I assume they also finished disabling grape shot, in this last update. I assume that assassinating glitchers with round shot now also fails.
Enough is enough. Seeya.