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Old 09-29-2008, 11:13 PM
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Maximvs Maximvs is offline
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Join Date: Jan 2008
Location: Isla Tormenta
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Quote:
Originally Posted by Grizzly
Not really sure I understand how adding new ranks would be unfair to current Officers in a guild. <snip some stuff >

Swabby, Deckhand, Petty Officer, Captain, Commodore, Admiral
<snipped the descriptions >

Those are only suggestions, ranks and their corresponding privileges would be set by Disney, the notoriety levels and time in guild requirements would be set by the individual GMs.
Guild Ranking is a good idea... I think adding goals for players within a guild would inspaire loyality and group play.

I would change a few things on the list though:

- Instead of running hard Level and Date Targets... set the ranking up by Noriety Points earned within that Guild (for example you start at Swabby, you need 15,000 to become a Deckhand in that Guild). Players on more will be awarded with 'possible promotion' sooner (see next point) and GM's would know who is more dedicated to being on the game.

- Allow Custom Controls to the GM to make the advancements whe the player reaches the goal noriety, not just award the rank (like unlocking a new weapon skill at the weapon shop... the player listed in the guild list would say 'Promote To Deckhand' or 'Promote To Pirate'... as some players shouldnt be promoted too far even if they obtain higher levels

- By using Noriety Points instead - if a pirate discovers the guild they are in is 'not good' and wants to change - then they can leave to another guild and earn the rankings again - that way new high members dont get rewarded right away

- When the player becomes Mastered, all the options open to the GM to do promotion to that player (solving the issue of 'what happens if the player moves to a guild late in the game and cant earn all the points to gett all the rankings before maxing their pirate')

- Change Petty Officer to Pirate! Too many Navy Terms LOL