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Good call, Zep. I was completely forgetting about passives. Little Ed has rank 4 demolition, but that only increases the area of effect, not the damage points dealt. Barrage is only at rank 3 (15% increase in damage.) Now for explosive:
Rank 4 now says 3806 to 7612.
Testing it out on the high seas, I kept sinking everything I hit. I got a screenshot that I'll try to put up in a little bit, of hitting a marauder (with open fire called out) doing -19590 damage (and sinking it on that, the first hit.)
So, I think the damage dealt, is more strongly tied to the difference in level (noto+cannon/2 vs. enemy ship level) than the suggested numbers given on the skill panel.
SvS on the other hand, is more bizarre every day. Some hits were 325 others were 3692 (the war sloop that wasn't glitched) hitting the same spot. Even more curious, was that the crew didn't die or get harmed at all on the war sloops that took only 325 damage. (They also proved to be invulnerable to grape shot.) There was also one where I hit the mast - no damage was numerically indicated for that.
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