Quote:
Originally Posted by League
I don't know what you mean with the first clause; love the mast-damage ideas in the second (although I sometimes use, or, at least, I once did use, Avaricia and Porc as totem half-islands, to get faster to close islands); and, to clarify my idea to your question in the third, your base notoriety for simple calculation of damage via cannon or broadside would be increased. There is no reason two same level cannonballs hitting in the same circumstances should do more or less the same damage.
I'll add your mast idea, and I propose a health meter showing the health of masts as well.
Oh, and btw, I go the idea for ship combat from you in another thread.
|
The first paragraph, I had misunderstood what you meant. I thought you meant skewing the notoriety levels on test only...but on test is where you want the differences exaggerated.
You got the idea from me? Well, yours is such an improvement, that I don't recognize where or what I said, from it. Well done!