View Single Post
  #4  
Old 10-09-2008, 01:51 AM
Captain Seaford's Avatar
Captain Seaford Captain Seaford is offline
Starter of the Ban Game!
Captain Seaford's Primary Pirate Info

Join Date: Jun 2008
Location: Uncharted Waters
Posts: 644
My Mood: Excited
Captain Seaford is scurvy dog
Quote:
Originally Posted by Edward Edgemenace View Post
OK, is it just me, or has everyone noticed that the NPC ships are sailing drastically different today, than they were yesterday. Some of the things I've noticed in the last hour (maybe it is two bad servers in a row) are:

NPC ships are aggro'ed by getting within one compass width of them.
NPC ships disengage if they get more than one compass width from their starting circle place.
NPC ships triple their speed once you shoot their masts.
Nearby NPC ships will suddenly use their strongest attacks on you (even though you were more than a compass away from them) once you cripple a flagship.
Your broadsides no longer shoot to the side, but auto-target to the boat that is nearest you (even if directly behind you, because you turned away to try to prevent the auto-targetting from selecting the wrong ship again.)
Auto-targetting, after selecting the wrong target, will miss with 80% of shots fired (within 1/3 of a compass radius.)
Enemy health meters appear when you are hit. For one second. Then disappear again.
Enemy NPC ships' broadsides now have free 360 degree targetting ability.

Has the AI learned to glitch? What is going on? I've never had a bad day NPC sailing before...this was horrific, one server after another. Halp!
Refer to this.

Quote:
Originally Posted by Release Notes - August 27, 2008

•Added new Quests and new Clothing Sets as Quest rewards! Visit Nathaniel Truehounds, a tailor on Port Royal for the Pirate's Life Quest, Amelia Sunfellow, a tailor's assistant on Tortuga for the Clothing For a Pirate Quest, or Adoria Dolores, a tailor on Padres Del Fuego for the Adoria's Family Quest. These new Quests award 3 new Coordinated Outfits. Please note, you will need to have a minimum Notoriety of Level 10 to access the Quest from Nathaniel, a minimum Notoriety Level of 15 to access the Quest from Amelia, and a minimum Notoriety of Level 20 to access the Quest from Adoria.
•Updated lots of Quest dialog
•Fixed a crash that occasionally happened when teleporting to a friend or crewmate
•Reduced the penalty for being caught cheating at Poker
•Fixed a bug that was preventing some of the higher level ships (Death Omen, Juggernaut, etc.) from being spawned. You can now find these ships spawning around the outer perimeter of the Caribbean.
•Disabled the red glowing crew icon
•Fixed several camera related bugs
•If you skip the Cutlass Tutorial, you are no longer required to unlock Sweep as your first skill
•Your cannon ammo selection will now be remembered when you switch cannons
Broadside cannons will target enemy ships better
•Relocated a treasure chest on Isla Perdida to a more accessible location on the island
•Fixed the cannonball trail graphic for machines with integrated graphics cards
•Reduced the travel time to Cuba
•Lowered the difficulty of some of the Quest task goals for the Voodoo Doll Quest
Ships attacking you will now flash on your Radar
•Fixed a missing icon on the Map Button in your Sea Chest
•Changed the name of "Rutherford Bligh" to "Captain Job"
•Fixed a case in Blackjack where a player has a non-natural 21 and the dealer has a natural 21
•Updated the tutorial so that you have to get the free ship from Darby Drydock before being allowed to purchase additional ships
•Added a Poker table in the King's Arm Tavern on Tortuga
Only some things about ships, but in that update it most likely came with a lot of bugs. I also noticed that it misses a lot too!