Quote:
Originally Posted by Dolnor
Nick,
There's gotta be a way to get you in the game. It really /bugs me when a person(s) can't seem to get anything to work. Like a puzzle that eludes solving...damn the cannon balls, we are sailing through! -)
Perhaps you have setup your Operating System in a way that interfers with the client/server handshake? I know that when I installed .NET 3.0, I had to troubleshoot some other applications that had issues with it. Same when I upgraded my WinXP to SP2...new problems arose.
One thing that really helped was installing and extra 1 meg of DDR2 400FSB memory. That alone cleared up 5 issues.
What can I or we, short of buying you a new computer and a T3 line, do to get you in the game?
Batleth, try logging out and quitting the game. Then log back in. I found that there is a serious memory leak that accumlates the longer you play per session. If you logout & quit, then relog in..it clears out the pagefile memory and is less laggy for a while. Sometimes the virtual memory gets so bogged down...that when I normally logout and quit the game, it drops me to the Microsoft Error dialog. I try to relog every hour or so.
But you are right, the game as a is still very laggy. I encounter a lot of lag when crossing lighting boundries. Going from dusk to light or dark...going from dark deep seas to light coastal seas....going from non-detailed long distance island views to detailed foliage and/or nearby town structures. Many of those are dependent on the power of your graphic card and how fast it can render textures without your computer's cpu taking a huge hit....Broadsides Port! -(
Dolnor Numbwit
Eternal Newbie
aka Will/Billy Greasefish
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Firstly Thanks for the offer, but...
Lag isnt the issue I don't mind lag as they have low spec test servers on low end bandwidth so that is to be expected. Plus im in Australia.
Secondly it's not my ram as I have 1.5gb and shuved 4gb in there just to test to see if it was that.
Thridly It's not my video card speed or drivers as I can play hl2, doom3, quake4, lord of the rings online all perfectly.
It's something to do with the OpenGL implementation of the code in Pirates Online.
It crashes when it hits a OpenGL bug in the game.
I can get to the login screen and to the charactor choice screen and play around with graphics etc etc. but that doesn't help. As soon as I login to the game I see the back of my charactor and when i click the Tick on the dialog box it throws a windows error.
This is hte error from the log ":display:gsg:glgsg(error): GL texture creation failed for multitex1 : invalid enumerant"