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I was not complaining when I wrote that...... just pointing out some major flaws in the game that I am sure many have encountered. And pointing out some playing tricks. In essence it was a review of how I see POTCO at this stage of the development.
The main flaw being their leveling up system, If the weapons leveling is the same as now, when it goes live. I think it will be a big down point of the game. The hype on the game was that you were supposed to be able to play it at any rate and direction you want to go. But with the present weapon leveling system. You must play it according to the direction they want you to play or your player becomes unsupportable.
I have created a new player and not allowed any skill level to get much higher than any other (especially my sword). This has allowed all of my weapons to continue to recieve points to level up.
For reference the new players skills are:
notority 13
cutlass 10
pistol 8
saliling 8
cannons 11
To do this has required many painful, boring hours spent in the swamps, forrests, and caves to keep my sword level up. This part of the the playing environment has not been fun. I realize there is a fine line between fun and challenging or grueling and frusterating, unfortunatly, right now it is the latter.
Hopefully this will be an area they apply some more attention to.
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Beta Key Holder
Kat Wavewalker and Kate Wavewalker ...so far
see you in the game
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