Phase 2 of the Beta Test - Now Open!
Welcome to Phase 2 and thank you for your willingness to test out the game - we really appreciate your help and feedback!
Please note that we will be holding
weekly Stress Tests every Saturday from 11 AM to 2 PM Pacific Time to help test the game's capacity - please log in as often as you can each Saturday to assist us in this process.
Release Notes - September 24, 2007
Mac Version- Beta test version now available
Optimization
- Improved game performance and higher frame rates on all machines
General Interface
- Eliminated dual mode interface:
- The mouse cursor is now always available by default
- For camera controls, you can now hold down the right mouse button to move the camera
- Weapons are no longer equipped; they are mapped to the F1-F6 keys
- Only your current weapon is shown on screen
- Skills are now visible/clickable at the bottom of your screen - they are no longer in a radial menu
- Tonic button has been added to the screen. Pressing "T" or clicking on this icon will allow you to use the most effective tonic for your health level
- Added gamma control so the brightness of the game can be adjusted
Chat Interface
- Added Open Chat
- The text now scrolls from top to bottom
- Interface is less intrusive - it is minimized when you are not chatting
Quests
- Quest interface has been simplified
- Only one window at a time is active when receiving a quest
- Tracking quests is more intuitive and ties in better with the radar
- Jolly Roger has been integrated into the game more
- Undead creatures now all use the same "Jolly" effect when spawning and dying
- Staged scenarios have been added to give enemies a purpose in the game world: burning town, mining operation, voodoo ritual, etc.
Ships
- Ship boarding system has been greatly simplified
- To board a ship, approach a dingy on the shore and, when prompted, select the ship you want to board from the new interface
- We've added the ability to see when a friend or crew member is on a ship, and you can now teleport directly to them
- The ocean areas have been named. Trade routes have been added where you can find certain types of ships
- Balanced enemy ship AI and fixed bugs associated with cannonballs not hitting ships
- Stopped avatar from accidentally falling out of ship
Parlor Games and PVP
- Blackjack and Tortuga Hold'em have been completed
- Mayhem and Team Battle PVP have been completed
Other Polish
- Collision fixes have been made to stop avatars from falling out of the world
- More effects added: waterfall spray, ripples, lava steam and bubbles, digging dirt, etc.
- New music has been integrated into the game
IT WORKS!
-scream-
But I have homework! NOOOO.