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Old Another bad thing about weapons drops

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  #1  
Old 05-28-2010, 03:59 PM
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Another bad thing about weapons drops

Has anyone tried working nades at the fence in KH lately?

I hate the fact that the "DROP" system has removed the old standard of getting gold from EVERY single enemy you defeat. On my first 5 pirates, working the nades fence in KH would not only earn me about 4 levels of Noto, take me from level 4 nades to level 20+, but would also get me about 35K in gold.

Now, if you work the fence, you can still get the Noto and nade rep, but the gold becomes almost impossible. AT MOST, you will get a loot drop from 2 out of the 7 each time you beat them. Sometimes, none at all. But then, you have to leave your spot, run around the fence, risking getting attacked by other enemies, in order to pick up the loot. Then, you get about 1/4 the amount of gold that we used to get per round of nades. After you fill your chest with junk weapons and clothes, you either can't pick up anymore, or you have to go somewhere else in order to sell it all, giving up your spot, and having to sail back.

All of you who think this drop system is so great, you must have forgotten already that we used to get gold from EVERY SINGLE ENEMY!

Drops were rare! Too rare, I will admit. But to turn the entire system into nothing but drops, Disney "dropped" the ball on this!

The old system was better! All they should have done was made drops less rare.
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  #2  
Old 05-28-2010, 04:16 PM
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My baby pirate on one of my accounts just turned 20. I do miss the gold from grenades at Kingshead. It is a pain running around the fence for drops and asking a guildmate to tp to be a placeholder when you need to sell stuff. One good thing though you do not need to run to the weapon shop for ammo now.
  #3  
Old 05-31-2010, 01:22 PM
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Harder?

The game we once saw as "too easy" has just gotten a step towards "a little harder." And honestly, any type of challenge is welcome

I remember back when Naben and Remington required a crew to defeat. Now that could be you and 1 healer , yet still a crew. I remember when 5 to 6 pirates would attack Naben and three of them would still be going to jail. I remember going to tormenta where is you did not have a crew, you were going to jail. I remember the Pearl battle actually meaning something hence the 'Teleport for Boss Battle" requests daily.

I took my lvl 30 and beat Naben, and then Remington. Never used a potion or a healer. I loaded a lvl 3 pirate ( need a crew afterall ) and completed the Boss Battle alone while my lvl 3 continually filled my rum mug. Took the Pearl on a 30 minute cruise I did. fast ship. Spent a hour in Tormenta just shooting spineskulls and flotsams because I KNEW they could not hurt me seriously.

I have 4 pirates with 200k gold. My lvl 30 has 35k gold, and a war frigate, large cannon barrel, large nade sack, you get the picture.

I dont like not getting gold for defeating enemies and I hate the drops for not at least providing something more than a rusty cutless. But to say that makes the game harder when Disney has gone overboard with making it super easy , just does not make sense imho. I'm all for making it harder again ( EITC and Navy Fleets as an example ) as long as the rewards are substantially increased.
  #4  
Old 06-02-2010, 11:41 PM
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Quote:
Originally Posted by Maggie13 View Post
The game we once saw as "too easy" has just gotten a step towards "a little harder." And honestly, any type of challenge is welcome

I saw it as once being "quite challenging" and going down to "too easy."

I remember back when Naben and Remington required a crew to defeat. Now that could be you and 1 healer , yet still a crew. I remember when 5 to 6 pirates would attack Naben and three of them would still be going to jail. I remember going to tormenta where is you did not have a crew, you were going to jail. I remember the Pearl battle actually meaning something hence the 'Teleport for Boss Battle" requests daily.

I once dared myself to go at Neban/Remington alone - when I was Lv40. It took a lot of rapid weapon switching, but I did it. Now he's a push over at Lv50 ( Not hating on the Level Cap boost ).
Tormenta wasn't hard for me for the most part.
The Boss Battle back then was pretty tough in my opinion. The forts took a while to bust down, and they did some decent damage to us ( ESPECIALLY the last fort ). The Goliath's HUGE War Frigate frame made it very defensive, plus it did a TON of damage - especially since by the time you got there, you were most likely in red or low yellow.
Now I can solo it with my eyes closed. And pretty much EVERYONE can at some point.
Some comments in bold/italics/underlined within quote.

The very last bit about making Navy/EITC Fleets harder and making the rare item drop rates a tad bit higher, but in my opinion, I thought Pirates Online became EASIER over the years. I'd have to disagree with the fact that POTCO seems to be getting harder. I believe that it's gotten easier - but that's just me. I mean, we all have opinions.

However, I CAN say that the fact that getting 800+ gold occasionally from some containers is a bit dumb considering that along with that much gold, you get crude weapons, and that's where I have to partly agree with you. I don't want gold to be stopped from being dropped, but I DO want the amounts being dropped to be slightly lowered.
  #5  
Old 06-04-2010, 10:32 PM
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Quote:
Originally Posted by Maggie13 View Post
The game we once saw as "too easy" has just gotten a step towards "a little harder." And honestly, any type of challenge is welcome
Maggie, I know you were quoting Captain Del's final line of his post there, but something in the software messed up - it currently looks like you are making that statement! Since the rest of your post says EXACTLY the opposite, it looks rather confusing.
  #6  
Old 06-05-2010, 04:29 AM
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Quote:
Originally Posted by gingeeann View Post
My baby pirate on one of my accounts just turned 20. I do miss the gold from grenades at Kingshead. It is a pain running around the fence for drops and asking a guildmate to tp to be a placeholder when you need to sell stuff. One good thing though you do not need to run to the weapon shop for ammo now.
Aye, I could never understand why you had unlimited lead shot, and round shot. Yet you could not have unlimited explosives. I am very glad to see the explosives symbol with no number below it.
  #7  
Old 05-28-2010, 05:02 PM
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Yea Bas, I tried grinding nades on KH the other night on charlie. It was such a pain that I just gave up. I also remember using the gold there to get the first war ship I bought. Guess I will have to do a gold transfer from Jezz to Charlie now.
  #8  
Old 05-28-2010, 05:42 PM
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I so agree, it's a pain. Adding drops ( seeing as I never saw one before ) was a good thing but to take away getting gold from ALL enemies you defeat? simply irritating. Would be less so if I could actually find some clothing NOT sold in a store.

Last edited by Maggie13; 05-31-2010 at 01:03 PM..
  #9  
Old 05-28-2010, 05:48 PM
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I havent tried this yet at KH (grenades are mastered), but I do sure heck remember that I use to get atmost 1K gold by grinding them there before these new updates. I understand completely how you have to run out to check the loots and it gets a little annoying running back and forth, PLUS when you dont find anything great after the 10th trip. Kinda just like when beating Dark Hart alone; run out of that spot where he doesnt attack you, check the loot drop, then run back.
  #10  
Old 05-28-2010, 07:33 PM
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I haven't done that yet, but yes , it is annoying! Gold gold gold gold is all you used to get. Now... NOTHING almost every time.
  #11  
Old 05-28-2010, 11:04 PM
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Quote:
Originally Posted by Basil Dreadflint View Post
Has anyone tried working nades at the fence in KH lately?
I too have been working the fence with me two newly minted level 20's. I agree with ye assesment on the gold issue. I like the drops, they are nice, but I also noticed that it is near impossible to get treasure collection items. I have not recieved a Navy award at all on two pirates.

On all my pirates prior to the update I nearly completed the navy medal collection, minus the pirate slayers mark. I did this by grenade level 17+. So this is frustrating. Heck all treasure collection drops are rare now except invasions.

I may never complete my collections on my two pirate masters, and now even my new pirates! AAAAARRRRGGGGG!
  #12  
Old 05-28-2010, 11:43 PM
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....aye,,,had to pull out another game with the Italian brothers to get my gold fix..

I did pick up some long awaited gold chess pces during an invasion off of maitres and the other french skel last weekend...but none after that...

Mebbe Dis thinks new players won't know what they are missing?
  #13  
Old 05-29-2010, 12:12 AM
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What ever happened to "This game is too easy!"?

Back before this update, if you kept at it for a while, you could get thousands upon thousands of gold in a day. If you did this for long enough, you would get in range of the previous gold cap of 65,000 gold. Also, you would probably get at LEAST one treasure piece each round of Navy at Kingshead. Long story short, pirates would buy everything they wanted/needed, and still have surplus.

Now, gold is harder to find, and the gold cap was over tripled. You actually have to WORK to get that next piece of clothing, or that new shiny ship, or weapon, or this, or that. Completing is a treasure set is like treasure hunting - you never know when you get it, but when you do, its exciting, its worthwhile.

The game we once saw as "too easy" has just gotten a step towards "a little harder." And honestly, any type of challenge is welcome
  #14  
Old 05-29-2010, 12:47 AM
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I dont like the fact that we have to press shift for loot pouches that contains nothing but only 5 to 10 piece of gold. Well if it's just gold why not drop the gold normally cuz noo i dont wanna press shift a hundred times per day. Or drag and drop a hundred weapons to the sell/trash box.
  #15  
Old 05-29-2010, 01:08 AM
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...Some of us never wanted to play all day and all night...I easily spent my gold when capped just on re-training, experimentally...lol...

..Im not against the improvements at all...but when you don't even get a dirty sock from an enemy, after say a quest that has you kill twenty and you get mebbe one loot pouch,....theres something wrong with it..that doesn't happen every time....but a lot....

After all, a pirate would get 'something'...right?...Its not realistic..

As for the challenging part....I think there need to be harder/higher level enemies and a few more bosses in out of the way places....and some quests that rouse ones curiosity...mebbe with an educational twist...historically speaking mebbe....

I keep finding rare jewels....would love to be able to do anything with those...turn in to a jeweler to make a necklace or ring...whatever if not selling or trading them...
 


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