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#1
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Privateering: repair while sailing - glitch/cheat
If you, like me, are quite sick of seeing Spanish ships sailing along, taking massive damage from your cannon-fire, yet steadily repairing while sailing, just slightly faster than your barrage can damage them, you can fight them with their own medicine:
When a boat is launched, have someone other than the boat owner grab the wheel right away. Don't even bother sailing anywhere...the boat owner must then recover the wheel and boot that person (you) off the wheel. Ship's owner can now sail normally. As soon as you take some damage, you can go to a repair spot and begin repairs. Using the F1 glitch described elsewhere, you can simultaneously repair all four repair spots and fire from a cannon. Until the ship is full health, or you are assassinated, the boat will continue to be repaired, faster than it can be damaged. Thank you, Graybeard, et al., for helping me figure this out, tonight. No idea if Disney considers it a bug or a feature (some kind of reward, for when a spy tries to take over a boat?) but I for one, won't hold my breath waiting for them to fix it. Better now, to just have both sides have the same repair abilities... Method refinements appreciated. |
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#2
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What the heck is an F1 glitch?
I must really be lost.. I dont get the glitches at all.. Oh, I've retired my French and Spanish quests.. Too much cheating and unfair game play.. My opinion: Light ships should not be allowed to SVS. |
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#3
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See http://www.piratesonlineforums.com/f...ead.php?t=6884 for more info.
Quote:
I've tried to report as many of the cheaters as I could, but the same ships always appear. So let's try it as a public glitch now, to have equal footing (or at least something closer to being equal, one glitch at a time.) |
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#4
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Oh, my! I love my light sloop in SvS! Two people on a light sloop can be a dangerous oponent. Me and a guildmate team up on a Light Sloop. The person launching takes cannon first, and the other person steers the boat. Once the Captain is out of ammo, he takes the wheel. When the cannoneer runs out of ammo, the Captain just sails around keeping the bounty and score while the cannoneer tp's for more ammo. And it is a blast to see an entire fleet coming after my Light Sloop.
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#5
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Mmm, that annoys me too =/
It's so frustrating too, especially when you're on the verge of sinking them. X
__________________
"Plunderer" "Vive La France!" |
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#6
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aye light sloop r harder to hit, lot of fun runnin cirlce around larger ship. no glitchin from this pirate.
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#7
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Yes do not knock the light ships till you tried it lol!! I have had more luck in my light sloop then with any other ship.
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#8
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more people taking advantage of glitches - sigh -
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#9
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so i set up a basic account so i could link my unlimited account. and i got to do what i've been wanting to do and that is to play the game with my 6 year old boy. we had an absolute blast cruising around.
the point is he wanted to do SvS. so we take out his light sloop and he is only a level 10 pirate and level 5 sailing. with him steering and me on cannon we quickly jumped to the top of the leader board in no time. he got a little irritated with me telling him which way to turn though. heh heh so, as much as i hate fighting light sloops it sure is fun when you are in one! re: the quick fix glitch? is it possible that that was the way Disney intended it to work. and others just might not know about it. I mean after all i don't believe Disney should hand everything to us on a platter...maybe things like this were meant to be discovered. It is unfair and frustrating though that many know about it and are using it while others aren't. Either they should remove the quick fix bug/glitch (if that's what it is) or widley publicize how to use it. To date i haven't used it on my big pirate but used it last night with my baby pirate...to *ahem*..."eduacate" someone in my guild. |
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#10
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Seems to me, that fair or not, Disney is pretty firm on thier stance about not disciplining members/players for using glitchs within the game, as long as they are not useing external cheats, hacks, etc.
I pray they take the reports/complaints etc, and realize that if nothing else, these issues REQUIRE fixing. |
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#11
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My reason for not wanting light ships in svs, is that basic members are allowed to play svs, which is proven here, and Disney told me they cannot, and I told them they are, so why do we have to pay for the game, when it is evident that basics can do what we do for FREE!!!
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#12
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Quote:
I would actually think Disney would WANT to let them because whats any level 12-14 basic account going to want when thier Light Sloop/Galleon keeps on getting pummeled? A bigger ship.. (time to go unlimited!) Added: This from the official site regarding release of privateering. Both Basic and Unlimited Access players can engage in Privateering, just pick a side and take up that flag in battle! POFs copy of the news: http://www.piratesonlineforums.com/f...ead.php?t=6810 |
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#13
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The descriptions given by D imply that the boat must remain stationary, without the captain at the helm, to allow repair.
Hence, This type of repair while moving is cheating, using the method described above. I hope it is removed soon. |
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#14
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My reason for not wanting light ships in svs, is that basic members are allowed to play svs
didn't know about the basic members not being allowed to play. I've never been one to read the fine print so to speak. Soooo...are you saying you don't mind a couple high level pirates crewing up and taking out a light sloop? In that scenario a light sloop is a LOT to handle. The descriptions given by D imply that the boat must remain stationary, without the captain at the helm, to allow repair. good catch...another example of me not reading up on these things. ![]() i agree, this should be fixed. |
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#15
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Quote:
Any why does it take hours to repair a light sloop, anyhow? Your skill with the hammer should generate xxxx points of hull repair per second. A War frigate should take approximately FOREVER to fix with only four people working on it. A light sloop should be able to be repaired, in a minute flat with just a couple pieces of string by one person. Why do cannonballs that land in the water three to ten boat-lengths BEHIND my light galleon, count as hits on my boat? Because I have a high bounty? And yet, if I'm going backwards, cannonballs that hit or skim my bow are not counted as hits. Also disappointing, is Disney's handling of lightning and fury. The target boat is rendered stationary, once hit. It is a cheat; unlike grape shot which visibly stuns your pirate with the dizzy animation over their head, the effects of thunder and fury are simple immobility - 100% inexplicable, except to promote cheating. The amount of damage from those weapons is already astonishing - why do the people with the highest level weapons even need to cheat like that? Since all crew-matching is still broken (90% of matches are with enemy crews - the rest of the time matching just doesn't work at all) and side-switching is violently encouraged, the natural opposition to such tactics is further hampered. Setting crew on the island takes about a half an hour - by which time your crew likely has four or five separate boats launched out of boredom. Why? Disney hates cooperation to take down the bad guys, and wants to only promote cheating? SvS could have been so cool. These things would have been fixed day one, if they were genuine mistakes. Instead, they are profound reflections of Disney's ethos. |
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