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Old Test Release Notes June 28, 2010

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  #1  
Old 06-30-2010, 05:25 AM
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Test Release Notes June 28, 2010

Test Release Notes June 28, 2010

Updates:

* If bandit ships run out of gold to steal, they start stealing player bank notes!
* Fixed a bug where mana regeneration was reduced while healing
* Voodoo doll attune effects go away after logout and shard teleport
* Pressing 'R' while a weapon is drawn will now cause your pirate to auto-run

Last edited by Sarah; 06-30-2010 at 12:00 PM.. Reason: formatting
  #2  
Old 06-30-2010, 06:19 AM
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hmmm the cannons seem fine now... i guess, so im thinking it would come later on this week ( thursday, friday, or sat.) or next week
  #3  
Old 06-30-2010, 02:51 PM
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Quote:
Originally Posted by Maxinum1425 View Post
hmmm the cannons seem fine now... i guess, so im thinking it would come later on this week ( thursday, friday, or sat.) or next week
Or actually by friday. If there are no problems, and I experienced none yesterday, then the update could hit open by friday.(Sometimes disney likes to give us an update right when it's the weekened)
  #4  
Old 06-30-2010, 03:02 PM
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I'm so glad they finally fixed that auto-run bug. It was driving me crazy for days haha. I hope this all gets transfered to live soon!
  #5  
Old 06-30-2010, 03:34 PM
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Quote:
Originally Posted by thomas blue walker View Post
Test Release Notes June 28, 2010
* If bandit ships run out of gold to steal, they start stealing player bank notes!
Well, this is ultimately cruel.

* Voodoo doll attune effects go away after logout and shard teleport
Thank goodness they fixed this - having an Attunement Ring under your feet for no reason was annoying.

* Pressing 'R' while a weapon is drawn will now cause your pirate to auto-run
Like it did before? Or maybe I'm not noticing the problem here.
Pretty decent updates, I can say that much. Though I never noticed the slow down of my Voodoo Recharge rate.

And I guess it may be out by Friday or Saturday, but you never know...
  #6  
Old 06-30-2010, 04:26 PM
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Quote:
Originally Posted by CarribeanThunder
* Pressing 'R' while a weapon is drawn will now cause your pirate to auto-run
Like it did before? Or maybe I'm not noticing the problem here.
There was a bug in the test version of the game where you could not auto run while wielding a weapon.
  #7  
Old 06-30-2010, 04:57 PM
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Losing bank notes when they can't take gold? looks like somebody needs to increase the banknotes...
 


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