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#46
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Nelly I think they will have more clothes than just per month but i think they wanted to just put one pair out there thats all
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#47
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I'll try to get you guys some screenies of the caves. I took 5 or so, tried to get the majority of the cave in, but I forgot to take a picture of the little entry way. Tomorrow I'll get the screenies out. I'm tired right now.
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#48
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This update isn't great. This new system of new clothes per month is interesting, but nothing what we expected. We expected tons of clothes released with these merchants. A Trading system, a pirate/guild lair for storing items, complete change of Treasure system to actually collectible objects, and new skills, would have definitely sufficed to go with this update.
The GM Transfer thing was needed for so long, and I wonder why they brought it out only now... But good anyway. The cave sounds interesting because of the fact that it means more area to explore... But some more unique enemies prescribed for them would have been better. Based on this I'd like to suggest to them a back-side to the Cove, and a fog bound (haunted) crossing called Desolate Pass to reach there. All-in-all, this update is one of D's stalling updates. Like those mini-game ones? I can only hope for something great by January... new staves, new ships, you name it. Going on Test to look for the caves. L-server - 1 hour max. |
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#49
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Quote:
There are hundreds of clothing items in the files that don't even exist in the game, so the one set they have on test is just the beginning. |
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#50
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I'm hoping the merchants all having the same outfit is merely a test. After all, do we need 4 guys to sell one outfit?
On the coin thing, just do /BORED.
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#51
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My guess is that they are just putting out that one outfit out on test just for testing purposes. When it comes to live, im pretty sure they will add more..... because it didnt take them two months just for one outfit and a small tunnel
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#52
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The caves are disappointing, I would at least appreciate some new names for enemies, even inferno bats, who are exact same as fire bats but are higher lever and new names, and a boss. They ghosts could also have new names like rebel ghosts? exact enemy, same name and level, put in different location and they call it "new high level enemies"
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#53
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^ You are right. I wish I can take screenies. But you have to charge Compaq to use the option. -_-. But the cave is boring looking.
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#54
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Ill try and get some screenies of the cave for you guys...
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#55
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Here they are, btw they aren't all of caves.
EDIT:I only have room for one, is there a way to take ones that I already posted down? Last edited by Captain Jason; 12-05-2010 at 01:07 AM.. |
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#56
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ill add some screenshots....
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#57
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Hmm... just looks like the rum cellar with a hole in it..
Jason, to take pictures you have up, down, go to User Control Panel, then on the left hand side, at the bottom, there's something called Attachments. From there, you can delete what you don't want/need. |
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#58
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Quote:
The cave looks alright, but I personally GUARANTEE you it was because of lower levels moaning about how they can't go to the mines (where they have NO business without a guild or crew...) and Disney made it. I wouldn't complain too much since it was made for them. |
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#59
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Thanks for the awesome update! Super excited for all,
![]() Gonna go check out test right now. |
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#60
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Finally, guilds no longer have to be leaderless!
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