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#16
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Barrage seems good since it ups the percentage of damage done with what i'm assuming is ALL your cannon ammo.
Would be a shame if it only helped the cannon balls meaning round shot. I agree with you on the rapid re-load. Dumped 5 points into it and it does well. Just hit lv16 today so its time to save for max fury when it opens. Not sure if I'll put anymore into Shoot since it says it ups the shooting speed by 25% right now. How fast do you really need to pump off three shots. Seems like it shoots fast enough as it is right now. Not sure about anymore into round shot either. With 150+ shots of T-bolt, Fury and Firebrand do you really ever use the round shot anymore? Boat gets full before I'm out of ammo so I just take a trip back to the shop. Yeah they cost money and round shot is free but money well spent in my opinion. Rather put the points into an overall damage bonus like barrage then stock it up in one type of ammo thats rarely used. It helped me level up with two points but I wish I could have one back now. On shoot as well. I woulda put them into shrapnel and explosive just to unlock them. |
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#17
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*New Planned Build*
-=Combat Skill=- (2/5) Shoot -=Ammo=- (1/5) Round Shot (0/5) Chain Shot (5/5) Grape Shot (0/5) Firebrand (5/5) Thunderbolt (0/5) Explosive (5/5) Fury -=Passive Skills=- (*/5) Rapid Reload (5/5) Barrage (*/5) Shrapnel (23*/26) Total That leaves 3*, with deviant info at the astericks' placings. Sadly, to up to shrapnel and a fast enough reload for the Thunder, I may have to take out points from something else. Shoot @2 I find fast enough, so I'm thinking that it'll have to come from the grape shot... |
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#18
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Grape shot is pretty much useless.
No matter how many people you shoot they will keep coming till you board. |
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#19
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I'm awaiting for ship PvP. Granted, all points dedicated have only been alloted on my Test Pirate (not on a Test Server, mind you). My other pirates have a sitting wealth of skill points, namely the namesake League, who has sailed alot with the Gads (Yea Yea!).
According to its description, it disables an enemy. |
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#20
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Cannon
-=Combat Skill=- (3/5) Shoot - to shoot Fury faster -=Ammo=- (1/5) Round Shot - 450 to 900 damage Maxed - hafta get to Fury somehow (*/5) Chain Shot (*/5) Grape Shot (*/5) Firebrand (5/5) Thunderbolt - 1050 to 2100 damage Maxed - hit that ship trying to disappear from sight (*/5) Explosive (5/5) Fury - 855 to 1710 damage Maxed - major damage to hull...sinks most ships in 2 turns -=Passive Skills=- (5/5) Rapid Reload - not as useful w Fury but really fun right after Thunderbolt (5/5) Barrage - good for grenades also; 25% increase for 5 pts is a good deal (1/5) Shrapnel - ey, y not (25/26) Total - last skill pt for explosive or grape...haven't decided yet |
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#21
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Yeah, the 5/5 Barrage with 5/5 of a shot is real good. Anywhoo, I wanted the dots at the bottom of the screen to be organized in an organized manner, but with the grapple, it all just looks painfully un-Leagish.
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#22
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I would advice new players avoiding putting points on round shot since now you can carry ammo pouches and not very likly to run out of ammo for your special type cannons. and maxxing shoot and rapid reload can compensate for that fact earlier on.
(5/5) Shoot (1/5) Round Shot (0/5) Chain Shot (0/5) Grape Shot (Good for boarding the new skel flagships) (0/5) Firebrand (5/5) Thunderbolt (0/5) Explosive (Massive damage but has slow loading and bad aim) (5/5) Fury -=Passive Skills=- (5/5) Rapid Reload (5/5) Barrage (0/5) Shrapnel (26/26) Total |
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#23
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26 lvls!!! Theres only 25!!!! I mastered it and i says mastered lvl 25 not 26!!!!!!!!!!!!!!!!!
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#24
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Relax, you get one point on cannonshot and cannonball when starting (you don't get to place these point) so even though there are 25 level's there actually 26 points used
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#25
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![]() Shoot ~ 4/5 ![]() Round shot ~ 2/5 :treas1: Chain ~ 2/5 ![]() Grapeshot ~ 1/5 ![]() Firebrand ~ 2/5 ![]() Thunderbolt ~ 5/5 ![]() Explosive ~ 1/5 ![]() Fury ~ 2/5 Rapid reload ~ 3/5 ![]() Barrage ~ 3/5 ![]() Shrapnel ~ 1/5 ![]() 26/26
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#26
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Here's mine I mastered cannons the other day so i guess i'll post it now.
Combat Skill (4/5) Shoot Ammo Skill (2/5) Round Shot (2/5) Chain Shot (1/5) Grape Shot (2/5) Firebrand (5/5) Thunderbolt (1/5) Explosives (5/5) Fury Passive Skill (2/5) Rapid Reload (1/5) Barrage (1/5) Shrapnel If I knew then what i know now I wouldn't of put points in chain shot but I had basic access at the time so owell.I mainly only use thunderbolt and Grape Shot anyways. |
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#27
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mine are:
shoot: 1/5 round: 2/5 chain: 1/5 (uggghhh) grape: 1/5 i am lvl 5 at cannon |
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#28
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-=Combat Skill=-
(1/5) Shoot -=Ammo=- (2/5) Round Shot - 450 to 900 damage Maxed (2/5) Chain Shot (1/5) Grape Shot (4/5) Firebrand (5/5) Thunderbolt - 1050 to 2100 damage Maxed (1/5) Explosive (2/5) Fury - 855 to 1710 damage Maxed -=Passive Skills=- (1/5) Rapid Reload (1/5) Barrage (1/5) Shrapnel (21/26) Total |
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#29
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(2/5) Shoot
(2/5) Round Shot (2/5) Chain Shot (2/5) Grape Shot (1/5) Firebrand (5/5) Thunderbolt (1/5) Explosive (5/5) Fury (4/5) Rapid Reload (1/5) Barrage (1/5) Shrapnel (26/26) Total |
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#30
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Here is my planned build leaving out the skills I don't plan on sinking any points into.
Combat Skills 2-4/5 Shoot Ammo 1/5 Round Shot (default) 5/5 Thunderbolt 5/5 Fury Passive Skills 5/5 Rapid Reload 5/5 Barrage 23-25/26 My questions are the following: How big of a difference is there from 2 to 4 points in shoot? I currently have shoot at 2/5 and I can usually get off all 3 shots with only the occasional misfire (click too early and have to make an extra click to fire off one of the 3 shots). Would 3 make it so that I would be all set and be able to pump all 3 shots out in a quick series of clicks? Would 4 be overkill where it would be pretty much humanly impossible to click that fast to fire off all three shots that quickly? How is Shrapnel? Is it worth the one point to unlock it? Depending on how many points I have left over (from deciding if I should go either 2, 3 or 4 in shoot) would I be better off unlocking another ammo type or sinking the extra points into shrapnel or maybe just one of those points into shrapnel and one into an ammo type? How well does Grape Shot perform in ship PvP? Is it worth the 5 points if you plan on PvPing? Would one point suffice in PvP? Would one of the other 3 ammo types (Chain Shot, Firebrand or Explosive) be a better investment over Grape Shot? Sorry for all the questions. I'm just trying to get a good idea on what I should and what I shouldn't take due to the lack of respecing that seems to be missing in this game. Has there been any hints as to a possible respecing quest of some sort in the near future? |
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