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Old OPEN release notes 2/25/09

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Old 02-25-2009, 03:29 PM
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Quote:
Originally Posted by Sven Niscadae View Post
Give the devs some credit; they don't decide the release schedule.

What I was trying to figure out last night was why you guys were seeing these issues but I wasn't. My visuals (cannon & helm) looked about the same - I didn't see any huge spatial differences. My broadsides were working fine. My compass was fine sans the intentional compass reconfiguration. Only thing I can think of right now is that I had to do a fresh install of the test client as my laptop didn't already have it installed.
Don't get me wrong, I am not discrediting the developers. It is the person/people responsible for letting this hit open as is. I love the redesigned islands, and the island maps in the compass. There are a lot of good things about the direction of the game. What is not good is someone thinking it was a good idea to release this before it was ready.

One difference I noticed last night when launching from PR is that when you take the helm and zoom out, you no longer look through the hills - it forces your camera to zoom in on the ship. So unless you move the camera angle, or wait until you are away from the island, the picture is disoriented.

Also, moving the islands around as much as they did seems unusual. Perhaps they are getting ready to introduce new islands? Perdida is now the farthest run by ship of any island. Tormenta, Outcast, Cutthroat, Devil's Anvil, and KH all have been moved. It appears the distance between PDF and KH has been increased as well. Cuba now appears to be closer than ever before to PR.

If I had one request of the dev's it would be this:

Tell us what you're working towards so that we know better what to look for and test.
 


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