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| Davy Jones's Crew Guilds and Crews Archive |
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#23
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Make your groups decisions regarding passing of information in the game if you wish by all means, but Disney has this covered for you, why hassle it? If you are debating over whether or not to allow VOIP use in TBC events, then I recommend everyone consider some facts (further contemplation on how to apply the 3rd party application is not facts, only opinions, mine included). VOIP in itself does not warrant banning (per the games staff, since they are the governing body, going above them is unwarranted) (A member called and verified this). VOIP can give an advantage over teams/players not using it. (However, if all are free to use it, its a choice. Should some peoples choices dictate others choices?) VOIP has been used fairly in gaming for years and works well, it is not new technology, ive had it run behind my games with dialup! Those that do not want to use it, will often try to keep everyone from using it. (This is a fact drawn not from here, but from 10 years of experience in online game competing, they dont want to use it, and since others using it is an advantage, they want it taken away) Those that do use it, do not care if others choose to use it or not. (live and let live.. wonderful approach) How will you police it? How will you detect its use? How can you fairly apply any rule prohibiting it if you have no control, or power to make a valid conclusion? It just festers dissent in your court. I recommend it be a use if you want approach. If you feel you are at a disadvantage, then make use of it. Most teams using it would probably be happy to make you a channel and share if they could. It is not my intention to anger anyone, if I did so, my apologies. I have been around the block on this issue before however. To me, its water under the bridge. Seeing others struggle through it, I thought I would try to help. May TBC prosper... |
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