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| The Graveyard General POTCO Game Talk Archive Forum |
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#23
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I'm all for them "balancing the game play" (I'm pretty sure that means that the enemy attacks are stronger in addition to them having made it so that lower level enemies can cause injury) and making it a little harder. It really was too easy. However, they have made the staff worthless in making all the changes that they did (unless you have some reason to go to Murky hollow or the Thieves Den at level 30 or higher to kill groups of level 15 and under enemies). I'm probably a little bit more miffed about it than some others maybe, because I could have leveled staff when it was easier to do so and I didn't. I had anticipated having each weapon mastered by the end of this weekend so that I would be able to devote my playing time to my guild and second character, and now I can't. So, I'm probably whining more than I might otherwise have. That still doesn't change the fact that they have spoiled the uniqueness of the staff. We'll see what happens when they add more content, but I can't see myself using it for much of anything in the game at this point, even after it's mastered.
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