Trade-in games on GMG
POTC Fansite Home POTCF Forums POTCF Gallery Blogs POTCF Arr!cade POTCF User Pages Register! Casino!

Go Back   Pirates of the Caribbean Online Fansite & Forums > Site Content > News Ahoy! > News Archive > Test/Open Updates
Blogs FAQDonate Calendar Arcade

Test/Open Updates Server Update Archive

Old Release Notes - December 10, 2009

Login or Register now to see less ads.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old 12-11-2009, 03:19 PM
Basil Dreadflint's Avatar
Basil Dreadflint Basil Dreadflint is offline
Raised by squirrels
Basil Dreadflint's Primary Pirate Info

Join Date: May 2008
Location: There's life outside POF?
Posts: 2,787
My Mood: Devious
Basil Dreadflint is well renown pirateBasil Dreadflint is well renown pirateBasil Dreadflint is well renown pirateBasil Dreadflint is well renown pirateBasil Dreadflint is well renown pirateBasil Dreadflint is well renown pirate
My thoughts on the 12/10 update

In total, this update is terrible!

1) Even on high graphics, the ships look worse than ever.
2) Enemy ships don't leave the compass when sunk. This is confusing to say the least.
3) They still haven't stopped enemy ships from spawning right on top of you.
4) The new speed increase in my ship makes it so that you run right up against the enemy. It's like, the closer you get, the faster you go, and the closer you get!
5) The whole thing about peeling the masts stinks. I was peeling masts from Man-O-War from the very edge of shooting range with only iron shot. If you can strip 4 masts from an enemy ship when they aren't even in compass distance yet, that is wrong.
6) The ability to go through people is wrong also. I want my personal space back!
7) Personally, I think the new lighting stinks. It looks like you are under flourescent lights all the time. This is the Caribbean, it's supposed to be natural sunlight!
8) Shadows! There were times, especially on ship, when I had 2 or even 3 shadows going in different directions. Like there were multiple suns in the sky! When did the Caribbean move off planet to a place with multiple suns?
9) Although my crew display didn't disappear once, my friends/guild list went away every single time I transported. Go through a door, friends list off screen, launch a ship, friends list off screen, TP to someone, friends list gone.

What Disney referred to as improvments, seems to mean, cheaper to make work, and uses less server to function!


Here's the things I like about the update:

1) The dropping of cargo. I have always said that we needed the option to jettison unwanted cargo.
(Although it still isn't working quite right.) When my War Frigate first hit the limit of 16 cargo, we had 5 Royals, 2 Treasure and 9 cargo crates. As we conitnued to sail, Each time an enemy ship gave up a Royal, it got added and a cargo crate disappeared. Eventually we had 14 Royals and 2 Treasures. I kept going and we added the final 2 Royals. My ship board list showed 16 Royals. We landed, and my final display list showed the 16 Royals, but it also listed the 2 Treasues. My 16 capacity ship had 18 chests in it when we landed.
2) The fact that the sails on the Frigates don't interfere with the top cannons anymore! This is the best thing in the update in my opinion!
It has long been a peeve of mine that if you had people on the top cannons of the frigates, they couldn't see forward cause the sails were in their way. I love this change.


Ther were no Tortuga invasions, as a matter of fact, no invasions at all. So I can't give any opinion about that.
__________________

Last edited by Basil Dreadflint; 12-11-2009 at 03:39 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:59 PM.

POF on Facebook

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.