Quote:
Originally Posted by ex8404
I almost entirely agree with you, Basil. Except for the potions thing.
I think potions are the exact opposite of what attracted many of us to POTCO in the first place. It is not social. It is not interactive. There is no risk and no real reward.
I think that the first week of potions on the TEST server was the most boring week I have ever spent playing POTCO. No one was sailing. No one was chatting. No one was leveling.
I'll take the rest but leave potions out of it. For now. But if they are worked into a new chapter? I'm there...
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I only included potions because I am hoping that the next story chapter will REQUIRE them. A cave that you can only enter if you use the shrinking potion. A dangerous maze that you can only defeat if you use speed boost. A pygmy tribe that only allows you to survive attack if you can out burp the chief of the tribe.
That's the only reason that I can see for any of the potions. If htere isn't something like this, then the potions are worthless.