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Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here...

Old Suggestions for Potco?

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  #39  
Old 12-23-2011, 09:43 PM
Ice_Storm Ice_Storm is offline
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Join Date: Jul 2011
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Quote:
Originally Posted by Slasher View Post

Well, for starters, I think its annoying when I'm plundering, having a good time with my guild, and I begin to lag and almost disconnect! I'm running a fairly good Mac and still I'm getting lag. It doesn't add up. Other games do NOT do not do that. Trust me. But yet POTCO hasn't fixed this yet. Sure, it is impossible to abolish it completely, but reducing it is really possible. This also leads into Glitches.

Glitches, glitches, glitches... Oh, they are fun, but from a designer standpoint, they are frowned apon. Now, I love glitching back into the bar and glitching into other areas to shorten time. But these really shouldn't be here. It's not good... Not good at all. I mean, the Darkhart glitch was good, but it was sad that it happened. Again, this is something else that POTCO must fix to get back up there in the gaming area.


Now, I couldn't ever walk away from this game we all have loved and shared because of problems, but seriously. I think this is what has decreased POTCO. When this gets fixed, POTCO could be so much better alone, without updates! Its just simple programming and using the money they have gotten. Ok ok ok. Assuming this all got done, I have yet another long list for awesome updates... Main Idea: UNIQUE STYLE
1) Other games do not lag because they're run by companies who effectively spend the money to program their business-qualified games to run even on the most run-down machines. Disney's Pirates Online does not pass business standards.

No business that wants a lot of money ever dares to use Panda 3D to make a great game.

Not a single one.

Not enough people skilled at it and it's undocumented, lacks graphics support on the newer graphics cards, etc.

It basically FAILS.

2) I can tell you that no glitches are ever frowned upon by the developers.

Why? Because of this system:

Stay working on the same issue for weeks = Don't have to work on anything new or challenging = Still get paid the same = make "fake" fixes to stall for time = Cheating the company

3) POTCO was better when it didn't have all these updates.

People actually played man. There were PvP matches 14/7 in Abassa. Guild competitions and alliences.

Everyone left already. The game is close to shutting down (sad to say).
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