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| Test/Open Updates Server Update Archive |
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#7
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Remaining an undead pirate after PvP, so far as I've seen it, is a player-triggered bug. Players do it purposely to gain unlimited ammo. When stuck on a ship, hitting F1 is not the only workaround; drawing any weapon will disable the bug. Also, I believe it is firebrand, not firebomb, lol. The whisper issue is one that is being fixed on the test server, so there is no longer a need to point it out since it will soon be gone. Other than that, I'd also wish Disney would add a few things to this list: Low level flagships occasionally sink when blasted with broadsides or strong cannon ammo. Occasionally, enemies will teleport behind the player once hit and will attack from behind the player, causing the player to lose valuable combo reputation if he/she does not turn around quickly. (If it is indeed a stronger enemy getting behind you to attack, they should make it look smoother and not just a sudden "jump", so that the player may continue to combo the enemy.) Occasionally, Guild chat will be lost, possibly due to a dictionary related block. Rewording the chat you've just typed seems to fix the problem. (Not a bug, just wished they would flash unacceptable words in red so that you have a chance to change them.) Occasionally, your character will remain stuck in the grenade throwing position. Draw a weapon to fix this. Occasionally, a player will be stuck in an infinite stun, and will not be able to run. Draw a Stink Pot grenade and throw it at your own feet, resetting the stun counter and allowing it to count down and not remain stuck. You can also attack an enemy which attacks stun you anyways, and that shall also reset the counter, allowing it to count down to zero and allowing you to run afterwards. This bug used to be caused by teleporting and being hit by an enemy who could stun you right before your character disappears. However, that bug was fixed, but this still happens in other forms. Occassionally, at least for me, the Leadership skill's glow remains even after the skill's counter has run out. It continues to glow until the ship is landed. This gets really annoying when you try to get off the wheel to use a cannon, since it slows down your character and it takes you longer to get to the cannon. Getting back to the steering wheel is even harder after you're done with the cannons with the glowing still in effect. I think I'm missing some, but this is the basic.
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Black Pearl Quest: 100%
Guild: Revenant Forces [Members: 38 (Guildmaster)] Pirate: Valorax Garcia (The Second Pirate) Notoriety: LV39; Cannon: Level 24; Sailing: Level 19; Cutlass: Level 25; Pistol: Level 25; Voodoo Doll: Level 25; Dagger: Level 25; Grenade: Level 17; Staff: Level 22 "Anything is possible." Last edited by DarthChaosSky; 04-24-2008 at 11:38 PM.. Reason: Adding; Reviewing; |
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