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Old Weapon suggestion

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Old 10-06-2008, 10:36 PM
James tthe lighthearted James tthe lighthearted is offline
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Join Date: Oct 2008
Posts: 16
James tthe lighthearted is scurvy dog
Weapon suggestion

Ok, now I know what everyone is thinking, we have enough weapons, yadda-yadda-yadda.

Now we all know the typical saying, grenades are the worst, they're useless (aside from the passives), not many situations they can be used in, etc.

If we can have grenades, why not add new weapons that people would enjoy?

The game weapons are based off of the weapons of that time, which is a good thing. But not all weapons or incorporated into the game.

Not every pirate of the time had their cutlass, dagger, pistol, etc. on their person at all times. Fists were probably used alot

So my first weapon suggestion isn't really a weapon, but more of a fighting option in the game to level. I think fists/kicks should be used in the game too.

Now I know everyone is gonna say, but you have all the weapons, why would you want to use fists? Well, why not? It would be interesting to beat down a sea beard with more boxing/martial arts style moves, and the fists are a part of the body used in everyday fighting.

The passives could be amazing too. Imagine a skill that allows you to increase the damage of weapons more and more as skill points or used on them? Or skills that could be used to decrease the damage from enemies on yourself (defense).

And like every other weapon (although not a weapon itself) it would have its own combo that Im sure everyone would like:

Starting from level 1:
Right Hook (start of combo)
Left Hook (second part of combo)

Level 2:
Unlock elbow (throws a smashing elbow at the enemy) as the first combo skill you could use, such as sweep is unlocked for cutlass

Level 3:
Upper cut (third part of combo)

Level 5:
Increased Damage (passive) Adds +4 to weapons/fist/kick damage, and so on

Level 7:
Guard (combo skill) Use to decrease damage from enemies up to 50% (depending on skill points used) for 5 seconds

Level 10:
Kick (combo skill)

These are a few ideas for combos and passives

Now here are a few for weapons ideas, I mean c'mon, you're not a pirate until you've fought dirty, right?:

For level 1-5, just your bare knuckles
Level 5-10, brass knuckles (+3 damage)
Level 10-15, Spiked knuckles (+5 damage)
Level 15+, Poisoned spike knuckles (+8 damage, 15% chance to poison enemy)

I won't go any further into details, because I'm not expecting this to be used, but it is definetly an interesting idea, and it could be usefull.


I hope to here feedback from you guys of both the pluses and minuses of this idea, tell me what you think, what you think would be major flaws, how good it is on scale of 1-10, all of that stuff.

Thanks for reading, and stay lighthearted

-James
 


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