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Dead Polly Closed, old, and discarded polls

Old new port royal is it buggin you?

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  #1  
Old 02-01-2009, 07:19 PM
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DryWater DryWater is offline
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Even though Nack doesn't want to hear from people who like it...

I'm liking it myself. The in-game map, either using the mini compass or the clickable full size is something i have been waiting for. Sweet!

You hit the nail on the head OFxZeppers. Agreed 100%.
  #2  
Old 02-01-2009, 07:35 PM
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Jacqueline Jacqueline is offline
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It's good, but confusing at first.
The new music is brilliant. I love it.
I dislike the new tutorial, though. It first one was a whole lot better.
  #3  
Old 02-01-2009, 08:26 PM
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I post probably more negative responses than most, but point out what certain things do, or do not do. I back up what I respond to generally with reasons, and many times reasons not being looked at I believe by Many.

So this is a multiple situation question that has both good and bads.

Port Royal in itself for me not top of the list, but it does have a different look. The big picture, if this cures many lag issues many people have then it is well worth it. This will set up are next future updates to things people seek.

The bads I see right now, a lot of added problems that now have to be dealt with before taking that next step. I agree the release was to early, with one big problem.

This big problem is letting this out while svs is in the state it is right now. Joining a crew and going into svs has opened up a glitch, that Spanish can attack French in hand to hand combat. This requiring a fix soon, as the implications of this becomes more and more apparent. Though I haven't tested how far it can go, I assume its a matter of time before groups will be sitting at the opposite Islands waiting for people to dock and attack them. Knowing wall glitches already in PR I see this also soon to be used with attacking opposite side. With stuck in these svs sides in crew, other members will not get xp from normal play, another problem as crews are set to one side of svs by one individual, while others were working at other things. This glitch being reported before release, just frustrates those of us testing, and future arguements that some like it and others not.

This is the side of the PR release I am not happy with, being released and then going to have to be dealt with. Let alone many other glitches in the different areas. The chat not being blocked and other details that came with this patch are some long waited features. So in general I pretty much regurgitated what Zep stated, but upset with what may be required to get this straighten out.
 

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